Job: Technical Art
Atom Switch, Inc. is hiring for a Technical Artist position for our debut title: INFESTSTATION.
Do derelict sci-fi spaces excite you? Does the sight of strange, terrifying creatures fill you with visions of how they articulate and ambulate or what they might look like viewed in infrared?
We’re looking for a technical artist with a focus on either rigging and tools or shaders and VFX, to help bridge the spider-like web connecting art, design, and engineering in Unreal Engine 5 with the expectation of a December 2022 or January 2023 start date.
Rigging / Tools Focused
Shaders / VFX Focused
Atom Switch, Inc. is a small team of experienced game developers making our dream game – INFESTSTATION -a cooperative, PvE dystopian sci-fi game made in Unreal Engine 5. Backed by investor funding, we have none of the frustrating constraints of a traditional publisher-funded development model. With total agency over the game’s design and no needless push for micro-transactions or other “profits over quality” mandates, we are making a game for ourselves as much as for our players.
We have no room or tolerance for jerks, “alpha” personalities, or glory hounds. As everyone on the team has a voice and real, tangible ownership over the design of the game, we especially love cross-discipline backgrounds and emphasize cooperation over competition.
Lets Work Together!
Does this sound like you? Drop us a line at firstname.lastname@example.org with the subject: JOBS: TECHNICAL ART, a link to your portfolio, resume (pdf or LinkedIn please) and we can strike up a conversation to find out!
Cover letters are not necessary, but we know that a game developer is more than just the sum of their parts, so feel free to include any additional details or background information if there’s anything else that expands upon your personal story that you’d like us to know.