Atom Switch, Inc. is hiring for an Audio Engineering position for our debut title:INFESTSTATION.
Do derelict sci-fi spaces excite you? Do the ambient groans of an old, drifting ship; the fluttering clatter of an unknown creature, or the reverberations of hidden disturbances flood your imagination with possibilities?
We’re looking for a full-time Audio Engineer for immediate hire with a focus on sound design and integration, to help bring our unsettling vision to life in Unreal Engine 5.
Key Qualifications
Audio
Sound Design & Creation
Audio Mixing and Levels
Unreal 5 Sound Engine, Audio Mixer, Meta Sounds
Spatialization and other Audio Effects outside of WWISE or FMOD
Audio Event Scripting
Optimization Profiling and Debugging
General
Unreal Engine 4 / 5 Experience
At least 1 AAA shipped title, including pre-production involvement
Cross-discipline engagement and support
Ability to self-task and engage proactively while working remotely
A Portfolio showcasing your work
Love for dark, dystopian Sci-Fi
Bonus Skills
Self-publishing / small team experience
Experience managing art outsourcers/freelancers
Shipped titles on PC & Console
Compensation
$135,000 annual salary
Profit Sharing
Fully covered Healthcare, Vision, and Dental Benefits
Flexible working hours, fully remote (USA Residents Only)
Approx 5 weeks of scheduled Studio Closure time off per year
Stock option grants
About Us
Atom Switch, Inc.is a small team of experienced game developers making our dream game – INFESTSTATION -a cooperative, PvE dystopian sci-fi game made in Unreal Engine 5. Backed by investor funding, we have none of the frustrating constraints of a traditional publisher-funded development model. With total agency over the game’s design and no needless push for micro-transactions or other “profits over quality” mandates, we are making a game for ourselves as much as for our players.
We value honesty, transparency, inclusion and respect. As everyone on the team has a voice and real, tangible ownership over the design of the game, we especially love cross-discipline backgrounds and emphasize cooperation over competition.
Lets Work Together!
Does this sound like you? Drop us a line at jobs@atomswitch.devwith the subject: JOBS: TECHNICAL ART, a link to your portfolio, resume (pdf or LinkedIn please) and we can strike up a conversation to find out!
Cover letters are not necessary, but we know that a game developer is more than just the sum of their parts, so feel free to include any additional details or background information if there’s anything else that expands upon your personal story that you’d like us to know.